As I understad it, these became available in the 'Units of the West' DLC. My main objective was to build a Winter Palace in Moscow, which allows the recruitment of the 2 unique top-tier Russian units, the Siemenovski Foot Guards and the Garde a Cheval heavy cavalry. These were not necessarily goals that advance winning the game, but more like tests to see how far this strategy could go. Wouldn't it be great if Russia could start out huge and wealthy beyond the dreams of avarice? Read on!Īs this radical strategy developed over the course of several playings, I set myself specific goals. By itself, the region is larger than central Europe. Moscow, on the other hand, is huge and somewhat rich. In ETW, Russia is the sleeping bear: huge and poor. ![]() ![]() Gaming the System: Russian Start & Early Game Strategy Guide
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